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Street Fighter 6 · Mai 舞 · 06
Homura Stock Changes 変
焔ストックでの変化
Homura stock conditions: All special move damage increases by +100. SA damage increases by +200~300. Minimum guaranteed damage also +100. SA3 has no enhanced version.
Move Frame Data Under Homura
技名 · フレーム · 特徴
MoveOn GuardKey PropertiesNotes 1Notes 2Notes 3
Musasabi no Mai+2 ~ -4Recovery reduced. Guard frames 3F better than base (+3 to -4).
OD Musasabi no Mai+2 ~ -4Gains bounce on hit → followup possible.Starter scaling 30%
Ryuenbu (L, M, H)-2, -6, -6Light version becomes -2. Ideal for stuffing mash.Has starter/combo scaling (limits damage on mash stuffs)Medium/Heavy Ryuenbu launch changes — different followups available
OD Ryuenbu-12
Ninpou (L, M, H)-10, -12, -13
OD Ninpou-1220% combo scaling removed
Kachousen (L, M, H)-3, -5, -7Becomes 2-hit projectile. Normal projectile = penetrating, OD projectile = loses clash.Guard: +4 vs base. Hit: +2 vs base. Cancel SA3 only possible.
OD Kachousen+1Guard: +2 vs base. Hit: no change vs base. Cancel SA2+ possible.Combo scaling 20%, starter scaling 20%
Kachousen (hold)-1Light (hold) becomes backdashable! (nerf)No frame change vs base
OD Kachousen (hold)+12No frame change vs base
Midare Kachousen0
Ryuenzan (L, M, H)-29, -28, -31
OD Ryuenzan-40
SA1-26Strike/throw invincible 1-6FStrike/throw invincible reduced by 2F (base: 1-8F)Recovery and guard hit difference each shortened by 5FTotal frames 90F → 141F
SA2-24Full invincible 1-8FFrames 9-12 gain projectile invincibility (full invincible unchanged)
SA3-33Full invincible 1-11FNo change!