For example, 5P>2P and 2P>5P differ by 1 frame in total recovery.
Reference: Mai Frame Data — SF6 Official
Reference: Mai Frame Data — SF6 Official
Whiff Frame Consumption
消費フレーム
| Frames | Move / Sequence A | Move / Sequence B | Move / Sequence C | Notes |
|---|---|---|---|---|
| 13 | 5P | 2P | — | — |
| 14 | 5K | — | — | — |
| 15 | 2K | — | — | — |
| 18 | Forward step | — | — | Moves closer |
| 22 | 5P > 5P | 5P > 2P | — | Fastest whiff cancel. Modern cannot. |
| 23 | 2P > 5P | 2P > 2P | — | Fastest whiff cancel |
| 24 | 5P > 2K | 2K > 2P | 2K > 5P | Fastest whiff cancel |
| 25 | 2P > 2K | — | — | Fastest whiff cancel |
| 26 | 2K > 2K | 5MP | 2MP | Mid P and crouching mid can create distance in point-blank whiff (shimmy possible from corner +30F) |
| 27 | 2P > 5K | 5P > 5K | — | — |
| 28 | 5K > 5K | 2MK | — | 2MK creates distance in point-blank whiff (shimmy from corner +32F) |
| 29 | 5MK | — | — | Creates distance on point-blank whiff |
| 30 | Throw | — | — | — |
| 31 | Forward step > 5P | 5P > 5P > 5P | — | Fastest whiff cancel |
| 32 | 5HP | 4HK | — | 5HP moves closer, 4HK stays in place |
| 34 | 2K > 2P > 2P | — | — | Fastest whiff cancel |
| 36 | 2HK | — | — | Creates slight distance on point-blank whiff. Total: 36F. |
| 38 | 5HK | — | — | Moves closer |