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Street Fighter 6 · Mai 舞 · 08
Frame Consumption F
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For example, 5P>2P and 2P>5P differ by 1 frame in total recovery.
Reference: Mai Frame Data — SF6 Official
Whiff Frame Consumption
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FramesMove / Sequence AMove / Sequence BMove / Sequence CNotes
135P2P
145K
152K
18Forward stepMoves closer
225P > 5P5P > 2PFastest whiff cancel. Modern cannot.
232P > 5P2P > 2PFastest whiff cancel
245P > 2K2K > 2P2K > 5PFastest whiff cancel
252P > 2KFastest whiff cancel
262K > 2K5MP2MPMid P and crouching mid can create distance in point-blank whiff (shimmy possible from corner +30F)
272P > 5K5P > 5K
285K > 5K2MK2MK creates distance in point-blank whiff (shimmy from corner +32F)
295MKCreates distance on point-blank whiff
30Throw
31Forward step > 5P5P > 5P > 5PFastest whiff cancel
325HP4HK5HP moves closer, 4HK stays in place
342K > 2P > 2PFastest whiff cancel
362HKCreates slight distance on point-blank whiff. Total: 36F.
385HKMoves closer